
Methodology
This project adopts a multidisciplinary approach, integrating personal narrative, ecological observation, artistic creation, and digital experimentation. The immersive digital Stonehenge creates a multisensory environment that bridges personal, collective, and geological memory.
Components and Methods
-
Writing —— Explored identity and memory through reflective personal narratives and blogs.
-
Geological Stratification Research —— Utilised diagrams and conceptual visualisations to represent the stratified connections between human experiences, natural layers, and digital spaces.
-
Natural Environment Exploration —— Conducted site visits and documentation at locations such as Inverness, Stonehenge, and Epping Forest, capturing textures and forms to inform artistic and ecological storytelling.
-
Digital Modelling —— Created 3D visualisations to simulate ecological and geological networks (e.g., tree roots, mycelium, and stones).
-
Sound Production —— Collected natural sound frequencies (e.g., tree vibrations) and integrated them into audio compositions resonating with human perception and ecological awareness.
-
Space Research —— Designed immersive environments like the Now Building at Outernet London, combining soundscapes and high-resolution visuals to create multisensory installations.
-
Moving Image —— Produced poetic visual narratives to depict the interplay between microscopic and macroscopic perspectives, bridging ecological and human scales.
-
Virtual Space —— Developed interactive VR installations that immerse participants in layered ecological and philosophical narratives, enhancing sensory and intellectual engagement.
-
Performance —— Integrated performative elements to engage audiences directly, using movement and interaction to explore themes of ecological and human coexistence.
-
AI Collaboration —— Co-created scripts with AI to examine the intersection of human cognition and artificial systems, reflecting the synthesis of human and technological narratives.







